Triple A Games not worth their development cost.

Triple A Games not worth their development cost.
The cost of developing AAA games seems to be getting larger and larger with each passing year, and to justify this cost the games are being crammed with loot boxes and microtransactions and day one DLC, and all these things that the outspoken gamer seems to hate, just to justify the huge development team costs and huge marketing costs. Yet, the games that are being created are not objectively better than games developed by smaller teams with a fraction of the budget.

Some of the best games (a subjective statement, sure) of recent years have been developed, not only by small teams, but by ONE SINGLE PERSON, and at such a fraction of the cost of these AAA big-budget games. Granted, the AAA games can claim bigger monetary returns, but the actual value for money is often worse. An example from this past year was the release of Divinity Original Sin 2, which is not only one of the best cRPG's of recent years, but probably stands with the best of the old bunch too. Stardew Valley was supposedly developed by one single guy and that game blew any AAA game released around that time out of the water in terms of fun and value for money... in my opinion.

What do you think?

Agree

Mehano

Yes

I couldn't agree more. I'm a gamer myself but the cost of the AAA games is just off the charts! I've played some games that are made by small companies or even indie devs that can easily beat the big titles in the sense of their quality and gameplay.

I am not sure what they do with all that money because some AAA titles are very badly done, poor story lines and nothing amazing.

Posted by Mehano on 04-11-2018
kgord

Too expensive

I mean a great game is a great game, but some of them just might not be worth the money that is spent developing them. This is just a fact.
Posted by kgord on 02-07-2018
Denis_P

Absolutely.

I have been a gamer since I could pretty much form my first memories. I started off with the Super Nintendo so I've seen the gaming industry grow almost since the beginning. As someone who once had a deep passion for video games, I can say that my interest in mainstream gaming has dwindled to almost none whatsoever. To put it colloquially, the greater bunch of Triple A titles this days are just trash. They're zero effort, money-making schemes, littered with micro transactions and pre-planned downloadable content. The balance between making a good game and making money has been tipped towards making money, and because of this they won't be making any money from me.
Posted by Denis_P on 02-03-2018
muaaz.93

Accurate enough

Another prominent one is Rocket League from a small developer. Games even like Tekken and Injustice are hugely filled with loot boxes and other crap that must be trashed in the first place. As these things tend to pile up more non-sense into the already boring game.
Posted by muaaz.93 on 02-05-2018
Wubwub

too much focus on graphics

I agree because most of the budget just goes to the graphics anyway and I don't really mind having lower graphics as long as the gameplay and the challenges are well thought out. I know there has always been a bias towards making the games look good in terms of budgeting and selling the game to the fans but I don't think it has ever been as bad as it is now so yeah I think they should just cut back on it and lower their risk so consumers don't end up getting punished. I doubt that will ever be the case now though as it is just too good of a business model to pass up since it's easier to fool people your game is good even if it's not when you have good graphics.
Posted by Wubwub on 02-04-2018
treecko142

DLCs

Yeah I hate it when you have to buy DLCs just to fully enjoy the game. It's too expensive and I'll just be looking for other games which have the same quality but less expensive.
Posted by treecko142 on 02-14-2018
EfficientNinja

Money is their priority

I think they need a better direction or management because they have the budget but they can't produce the results that are expected of them. They mostly have great graphics, which is expected from all triple-A games, but most of them don't have the story or the great gameplay that should always be present in games that have budgets like these. Some triple-A game companies just care about the money that they can squeeze out of their customers even after they bought the game (microtransactions).
Posted by EfficientNinja on 04-11-2018

Disagree

kingcool52

Not all games

I don't agree with this because it all depends on the developers and the game of course. I agree with you because there are some games out there that have massive development costs but are awful. But most triple A games are amazing and clearly show that this is because of their massive development budgets.
Posted by kingcool52 on 04-23-2018

Comments

Stranger
The new paragdim is in-game transactions. If even triple A games are following this trend, and they obviously are, then that is just the nail in the coffin. Yes there a plethora of new indies out every year, and lots of them really truly rock, but it's hard for an individual indie to shine. Stardew is a great example of the new way things are, but done correctly. In many cases, there are hundreds, probably thousands of people like the Stardew developer who can not wait to make it big on an app store / market. They would make a very similar game, fun for what it is / time it took, and turn it into something dirty, not casual, no, just gross. Anyways that is just the way things are at the current moment, I don't much care for it, but I also have spent many hundreds ( more like thousands at this point ) of real world monies on in game frivolous non-sense or content that likely should have been in at launch, and I do not see an end in sight.
Posted by Stranger on 02-02-2018
Martinsx
The question is are the gamers enjoying playing these games and the game developers are they making their profits as well? If the answer is a yes on both sides, then I completely believe that there is nothing to worry about because it's a win win for both parties. The issue of graphics would always pop up whenever gaming is mentioned because it's the only thing that makes any game stand out from what we used to have before the innovation in techs and softwares.
Posted by Martinsx on 02-06-2018
babyright
The triple A games are actually very costly but it all depends on the content that are in the game, if the content are worth it then good but if not then its not worth all the money.
Posted by babyright on 02-10-2018
lovely
Beneficently true,some games don't worth the large amount of money expended on it.I'm a gamer but there are some games that the developers won't have bothered themselves with and this is one of them,why expend huge time,effort,energy and money on crappy games,it should be more focused on better games for gamers pleasure.Triple-A games are just costly for nothing.
Posted by lovely on 02-21-2018
Corzhens
I have read about the AAA games which are the elite in the gaming industry. The cost of development is gargantuan for the sophisticated games since just the graphics will already entail a large amount of time not to mention the required skills of the artist. Much more if you will take into consideration the challenges and mechanics of the game, those AAA games are surely expensive. But I am not really a gamer so maybe my opinion is not worth 10 cents.
Posted by Corzhens on 04-10-2018
neillios
Well if the IP is already considered a Triple A title then I would want the companies who would create them to spend the most amount of money they could possibly spend on that title so that the finished would be a Great Game. I know, spending a lot of money would guarantee a great game but it would definitely be a big help on achieving that goal. More money spent, means better graphics and more content.
Posted by neillios on 08-05-2018